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	<title>London Geek Dinners &#187; play</title>
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	<link>http://geekdinner.co.uk</link>
	<description>Where geeks in London come out to play</description>
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		<title>Geek Dinner IRC Channel</title>
		<link>http://geekdinner.co.uk/2008/04/14/geek-dinner-irc-channel/</link>
		<comments>http://geekdinner.co.uk/2008/04/14/geek-dinner-irc-channel/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 17:19:27 +0000</pubDate>
		<dc:creator>mseckington</dc:creator>
				<category><![CDATA[ideas]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[Chat]]></category>
		<category><![CDATA[Internet Relay Chat]]></category>
		<category><![CDATA[IRC]]></category>
		<category><![CDATA[Twitter]]></category>
		<category><![CDATA[World Wide Web]]></category>

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		<description><![CDATA[Geek Dinners is going retro!
After some fun during the  &#8220;Over The Air&#8221; conference (some people were playing keynote-bingo) we decided to launch our own IRC channel. Why? Because we can. Plus, it keeps those lengthy discussions between Geek Dinner attendees away from your Twitter feeds.
Where? irc.freenode.net, channel #geekdinner. Everyone is welcome and you are [...]]]></description>
			<content:encoded><![CDATA[<p>Geek Dinners is going retro!</p>
<p>After some fun during the  <a href="http://overtheair.org">&#8220;Over The Air&#8221; conference</a> (some people were playing keynote-bingo) we decided to launch our own <a href="http://en.wikipedia.org/wiki/Internet_Relay_Chat" class="zem_slink" target="_blank" rel="wikipedia" title="Internet Relay Chat">IRC channel</a>. Why? Because we can. Plus, it keeps those lengthy discussions between Geek Dinner attendees away from your <a href="http://www.twitter.com" class="zem_slink" target="_blank" rel="homepage" title="Twitter">Twitter</a> feeds.</p>
<p>Where? <a href="irc://irc.freenode.net/geekdinner">irc.freenode.net, channel #geekdinner</a>. Everyone is welcome and you are allowed to talk about anything! If you&#8217;ve never used IRC before (which means you were probably born after the introduction of the <a href="http://en.wikipedia.org/wiki/World_Wide_Web" class="zem_slink" target="_blank" rel="wikipedia" title="World Wide Web">World Wide Web</a>) feel free to ask us over Twitter/MSN/email for instructions.</p>
<p style="margin: 5px 0pt; width: 100%" id="zemanta-pixie"><a href="http://www.zemanta.com/" title="Zemified by Zemanta" id="zemanta-pixie-a"><img src="http://img.zemanta.com/pixie.png?x-id=5f3fb428-c5ad-46e4-81e1-797791c83b3a" style="border-style: none; border-width: medium; float: right" id="zemanta-pixie-img" /></a></p>
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		<slash:comments>4</slash:comments>
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		<title>Werewolf Night [First of 2008] &#8211; Tuesday 5th Feb</title>
		<link>http://geekdinner.co.uk/2008/02/03/werewolf-night-first-of-2008/</link>
		<comments>http://geekdinner.co.uk/2008/02/03/werewolf-night-first-of-2008/#comments</comments>
		<pubDate>Sun, 03 Feb 2008 19:25:55 +0000</pubDate>
		<dc:creator>Ian</dc:creator>
				<category><![CDATA[play]]></category>
		<category><![CDATA[werewolf]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[geekdinner]]></category>
		<category><![CDATA[yeoldecocktavern]]></category>

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		<description><![CDATA[
Its time for Werewolf&#8230;
Werewolf is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role &#8211; Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://farm3.static.flickr.com/2400/2044870540_e34f03f707.jpg?v=0" alt="Werewolf" height="281" width="500" /></p>
<p>Its time for <a href="http://upcoming.yahoo.com/event/419805/">Werewolf</a>&#8230;</p>
<blockquote><p>Werewolf is a game that takes place in a small village which is haunted by werewolves. Each player is secretly assigned a role &#8211; Werewolf, Villager, or Seer (a special Villager). There is also a Moderator player who controls the flow of the game. The game alternates between night and day phases. At night, the Werewolves secretly choose a Villager to kill. Also, the Seer (if still alive) asks whether another player is a Werewolf or not. During the day, the Villager who was killed is revealed and is out of the game. The remaining Villagers then vote on the player they suspect is a Werewolf. That player reveals his/her role and is out of the game. Werewolves win when there are an equal number of Villagers and Werewolves. Villagers win when they have killed all Werewolves. Werewolf is a social game that requires no equipment to play, and can accomodate almost any large group of players.</p></blockquote>
<p class="date">&nbsp;</p>
<p><!-- /.date --></p>
<p class="time">&nbsp;</p>
<p><strong>When: </strong><abbr class="dtstart" title="20080205T190000">Tuesday, February 5, 2008</abbr> 7:00 PM &#8211; <abbr class="dtend" title="20080205T230000">11:00 PM</abbr><strong><br />
</strong><abbr class="dtstart" title="2007-07-16T23:00+0100"></abbr><strong>Where:</strong> <a href="http://web.archive.org/web/20070709133224/http://www.beerintheevening.com/pubs/s/25/2516/Ye_Olde_Cock_Tavern/Fleet_Street">Ye Olde Cock Tavern</a> (upstairs bar), 22 Fleet Street, <a href="http://web.archive.org/web/20070709133224/http://www.beerintheevening.com/cgi-bin/map_link.cgi?id=2516&amp;type=10">EC4Y 1AA</a><span class="location"><strong><br />
Nearest Underground:</strong> Temple or Chancery Lane<br />
<strong>Special Guests:</strong> None<a href="http://web.archive.org/web/20070709133224/http://radar.oreilly.com/brady/"></a></span><br />
<strong>Cost:</strong> Free<br />
<strong>Upcoming: </strong><a href="http://upcoming.yahoo.com/event/419805/">419805</a></p>
<p>Please use the upcoming link or comment below to indicate your interest</p>
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		<slash:comments>0</slash:comments>
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